The Hex
The quarrelsome family of six Protoframes caught in Höllvania between the Techrot and the Scaldra.
Six roles
Arthur leads, Aoi steadies, Amir engineers, Lettie doctors, Quincy shoots, Eleanor gathers telepathic intelligence. The Chemistry conversations introduce them beyond those job descriptions.
Breaking the loop
In the first ending the team scatters and dies. Given a second chance, the Drifter breaks the chain of deaths because they know not just where everyone stands but what everyone needs.
Encore
The Round Table opens to new Protoframes; Flare, Minerva, Velimir and Kaya widen the community. The Hex stops being a crew frozen in the past.